Enchantments
Enchanting a piece of equipment adds bonus substats. Every item gets one forced base-attribute line plus two enchant substats chosen from its slot's option table below.
How each item rolls
- 1st line — forced base attribute: one of the six attributes below, valued +1 to +3 (random).
- 2 enchant substats: each rolled from the slot's option table below.
STR +1 to +3 AGI +1 to +3 VIT +1 to +3 INT +1 to +3 DEX +1 to +3 LUK +1 to +3
9 equipment slot types · 78 enchant options. Each item picks 2.
Melee Weapon
Weapon 13 options · pick 2- Atk +5%
- Matk +5%
- Damage Melee +5%
- Damage Magic +5%
- Crit +10
- Hit +20
- Atk Spd +10%
- Atk +5
- Matk +5
- Crit Damage +10%
- Health Leech +5%
- Chain +1
- Multistrike +25%
Ranged Weapon
Weapon 13 options · pick 2- Atk +5%
- Matk +5%
- Damage Ranged +5%
- Damage Magic +5%
- Crit +10
- Hit +20
- Atk Spd +10%
- Atk +5
- Matk +5
- Crit Damage +10%
- Health Leech +5%
- Range +1
- Multistrike +25%
Magic Weapon
Weapon 12 options · pick 2- Atk +5%
- Matk +5%
- Damage Melee +5%
- Damage Magic +5%
- Cast Spd +10%
- Mp Cost -10%
- Atk Spd +10%
- Atk +5
- Matk +5
- Cooldown Recovery +10%
- Healing +10%
- Cast Range +1
Headgear & Utility
Armor 8 options · pick 2- Hp +2%
- Mp +2%
- Atk +2%
- Matk +2%
- Atk +3
- Matk +3
- Def +5
- Mdef +5
Chest & Shield
Armor 10 options · pick 2- Hp +10%
- Mp +10%
- Def +10
- Mdef +10
- Def +5%
- Mdef +5%
- Damage From Melee -5%
- Damage From Magic -5%
- Healing Received +10%
- Perfect Dodge +5%
Legwear
Armor 7 options · pick 2- Hp Regen +25%
- Mp Regen +25%
- Health Leech +5%
- Cast Spd +10%
- Flee +15
- Perfect Dodge +5%
- Mp Cost -10%
Shoes
Armor 4 options · pick 2- Atk Spd +10%
- Move Spd +10%
- Cast Spd +10%
- Atk Spd Limit +1
Accessory
Other 7 options · pick 2- Hp +2%
- Mp +2%
- Atk +2%
- Matk +2%
- Crit +5
- Hit +10
- Atk Spd +5%
Artifact
Other 4 options · pick 2- Hp +2%
- Mp +2%
- Atk +2%
- Matk +2%